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AVAILABLE ON ITCH.IO
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This new game was created as a group project from September 2020 to May 2021, I programmed the game whilst Oliver Rowlands
was responsible for level design and User Interface, and Raiko Kellino created all 3D Assets that were needed for the game.
was responsible for level design and User Interface, and Raiko Kellino created all 3D Assets that were needed for the game.
The game includes gameplay features such as:
Single player + Multiplayer
Global Matchmaking + Local hosting
Global High score
Round Based Gameplay
Perks + Drops
and more...
the game is available on the ITCH.IO!!!
Single player + Multiplayer
Global Matchmaking + Local hosting
Global High score
Round Based Gameplay
Perks + Drops
and more...
the game is available on the ITCH.IO!!!
This project was the first time I had attempted to create a game that uses networking as a major gameplay element. This included dedicated server hosting and matchmaking, high score for both single player levels, and multiplayer high score. I enjoyed working on the project since it allowed me to learn new skills that I wanted to develop.