The game was created for the first advance animation assignment, the aim of the game was to tell the player about the history of motion capture, teach them what motion capture is and the different types there are, and how its used in the gaming industry.
The game includes gameplay features such as:
Motion Captured Animations
Facial Motion Capture
Animated motion capture scenes
and more...
the game is available on the ITCH.IO!!!
This project was the first time I used my own motion capture data to animate characters in game, prior to this I had only used third party animations. This was also my first attempt at facial motion capture, I used a Xbox -Kinect to get the motion capture data, which was the cheapest option I had at the time. I enjoyed working on the game since I learnt how to create motion captured animations in unity.