I have now finished developing the application, below is a video showcasing its features and game play aspects :)
Note:
The audio was recorder through my microphone hence the quality I'm using a Hawaii inbuilt browser on my phone hence why the web pages didn't scroll down fully in some parts when clicking on certain buttons, works on other models I have tested.
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The Application has now been completed, however it needs some TLC and polishing
I have currently being working on the rest of the animation needed for the main menu
This is by far the most animating I have ever done, and each animation had to be done by hand hence why it took a large chunk of my time.
Here is a video showing how the application works :D
I have now filled in all the information that I need to include into the application, and I am now implementing the animations to transition between menus, which is taking a lot of time :(
here is what I've done so far. After running into a lot of issues with the google maps api, I tried using different versions of unity from the recommended version that google tells you to use in the tutorial, however I didn't find a solution, for the time being I will work on everything else apart from the map asset of the application.
After researching multiple maps that I could use for the application in unity, from wrld3d to bing maps, i decided on google hoping that they don't charge for the service, I then started the tutorials to try and get some knowledge on the API, and ran into a phew errors, which I spent many hours trying to fix and ended with a long conversation with race from the google team. Here is a log of the conversation. I will try using a different version of unity to see if that gets around the api issue.
A client meeting was conducted at the college campus, it went well and we agreed on many points of the development of the application.
In preparation to a meeting I have with the client I decided to create a design plan for the application.
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April 2020
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