After researching multiple maps that I could use for the application in unity, from wrld3d to bing maps, i decided on google hoping that they don't charge for the service, I then started the tutorials to try and get some knowledge on the API, and ran into a phew errors, which I spent many hours trying to fix and ended with a long conversation with race from the google team. Here is a log of the conversation. I will try using a different version of unity to see if that gets around the api issue.
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April 2020
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